You are a little figure doodled in the margin of a school notebook. The scribbles are coming. Your lantern attacks them on its own; you just have to survive until the bell rings.
How to play
- Move with WASD or the arrow keys; on a phone, drag your finger.
- Your weapons fire by themselves. Pick up the gold the scribbles drop.
- Press T or the Tree button to spend gold on the skill tree. Everything you buy stays.
- Do the sticky-note quests for extra gold. At 4:30 the ink bottle tips over and Zifir arrives.
What is inside
- 8 weapon branches with an evolution at the end of each, plus Gold and Body branches
- 160 skills to unlock across about 10 hours of play
- 10 school grades of difficulty and 33 homework achievements
- 4 characters, 7 languages, adjustable motion and sound
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